Super Mario 64 HD Running On iphone 6 [Video]

The Internet lit up yesterday when it was revealed that designer Erik Roystan Ross had published a playable version of incredibly Mario 64 that he had developed using the Unity engine. By producing the first level of the famous Mario game, he was showcasing his new Unity tool called ‘Super character Controller’ which makes it much easier to create character animation. turns out it’s good enough to make whole Mario levels, which has to be a good sign.

Beyond that though, thanks to Unity’s ability to have its jobs ported to other systems, Mobot’s James Fietch converted it to run as an iphone game by adding some basic online controls. The people over at Touch Arcade handled to get the thing running on an iphone 6 and then filmed it. After enjoying the thing in action, it’s worth remembering that this is bit much more than a tech demo. That being said, it’s an outstanding one, no doubt. We’re big fans of Mario at the very best of times, but being able to play it on an iPhone? Oh yes, please.

Interestingly, Nintendo revealed just just recently that it is seeking to bring a few of its games to smartphones after having spent years stating that it would do no such thing. While Nintendo hasn’t stated that it will port its classics over to the likes of iOS and Android we can only hope that jobs such as this will push the Japanese firm in the ideal direction. We know we’d like to play Mario Kart on our iPhones and iPads, and we suspect you would too.

Check out the video of incredibly Mario 64 HD in action on an iphone 6 and marvel at how innovation has altered considering that the original Nintendo 64 version!

(Source: TouchArcade)

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